AI Insights · Timothy · January 2023
Top 5 2D Cartoon Games in Germany Q4 2022
Analyzing the performance of top 5 2D cartoon games in Germany during Q4 2022 on a unified platform, based on data from Sensor Tower.
During the fourth quarter of 2022, the top 5 2D cartoon games in Germany displayed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game:
Survivor!.io experienced fluctuations in both downloads and revenue. Weekly revenue peaked at around $134K in late September, dropped to approximately $85K in early December, and then surged again to about $132K by the end of December. Downloads followed a similar trend, starting at around 67K in late September, dipping to 30K in early December, and recovering to nearly 40K by the end of the quarter. Active users showed a slight decline from 280K to 252K over the same period.
Candy Crush Saga maintained strong performance throughout the quarter. Revenue remained consistently high, with weekly figures hovering around $1M, peaking at approximately $1.07M in late December. Downloads saw a notable increase from 29K in late September to 47K by the end of the year. Active users showed a stable trend, starting at around 551K in late September and ending the quarter at approximately 561K.
Royal Match demonstrated steady growth in both revenue and active users. Weekly revenue increased from around $326K in late September to about $400K by the end of December. Downloads also saw an upward trend, starting at 25K and rising to 57K. Active users showed significant growth, starting at 495K and reaching nearly 660K by the end of the quarter.
UNO!™ saw moderate growth in revenue and downloads. Weekly revenue increased from around $22K in late September to approximately $36K by the end of December. Downloads followed a similar pattern, starting at 30K and increasing to 58K. Active users also saw a gradual increase, from 98K to 115K during the quarter.
X-HERO showed a mixed performance. Revenue fluctuated, peaking at around $64K in mid-December before dropping to about $56K by the end of the month. Downloads saw a significant decline, starting at 38K in late September and dropping to 8K by the end of December. Active users followed a similar downward trend, decreasing from 201K to 89K over the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.